QA testing notes - 11.04.2023
On version 0.1.0 Alpha.
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Visual
- Occlusion on walls allows you to see through corners sometimes
- suggested fix: special inner corner pieces
- enemy # indicators on top right are not visible due to being black on black
- suggested fix: white outline
- Default resolution is quite small
- background color should be black rather than default grey
Physics
- Possible to be knocked into a wall by a spider:
- moving diagonally is faster than moving in a cardinal direction (I think)
UI
- in settings, changing a key binding also changes the key bindings changed before if you try and change more than one
- UI needs a "defaults" button so that when you fuck with it you can put it back
- what do arrow point to?